dreamerx
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Post by dreamerx on Apr 30, 2010 1:12:51 GMT -5
Sorry for the delay. Here is my chara sheet.
== Name: Farisky Dreamanova Age: 23 Gender: Male Appearance:
Stands at 5'9, he is considered the shortest among his peers. Despite that, he has an outstanding solid build and robust appearance. With a unique fox-shaped eyes and a light olive skin tone, topped with dark eyes and hair; an Easter-Aryan. He also bears a long side burn along with a small goatee and a trimmed mustache, and a short untreated hair.
Other than the Commandant's military suit he wore during his duties, he wears a camouflage cargo pants and a plain black T-Shirt. Always carries a military knife which he keeps it on the left side of his waist belt. Fond of his military boots, he wears it on almost every occasion. Personality:
He is always calm and has a strong sense of duty. Although maintains a cool temperate almost on all time, he gets aggravated from others rather quickly. He is quite intelligent and topped his fellow student in the final year in the Academy. He is having a passive nature when communicating with strangers. A noble person; puts everyone else before him. Sometimes, his speeches turns out cynical and sarcastic during grievous moments, this shows his complex composure. Even though now considered as an outlaw, he still adheres the ideology of high values, morals and ethics.
Materia (Limit of 5): Sense Pre-Emptive Fire
Weapon: M92FS(Quicksilver)
Bio:
Hails from Edge and was born in a militaristic family. He was embodied as a soldier, a trait in which both of his parents possess. At the age of 13, he was an outstanding prodigy of a child, learning all of the basic military warfares. history and tactics along with science, and has an excellent mathamatical mind. Graduated the military Acadamy at the age of 17, and following it the joining to the "New Army" an organized military force in the Eastern Continent, estabilished after the fall of the Shinra corp. .
The moment of his joining, he was promoted as Lieutenant, as a result to his excellent performance in the affiliated Academy. And a year later as the Commandant; furthermore, the youngest individual to be promoted as a commandant. Both of his parents died in a bizare accident, and presumably a murder. The "New Army" failed to find any ties to any murder, and halted its investigatory operations. This enraged Farisky heavily, and left the army two month later. Set out to avenge his parents death, and what was considered a bright Soldier is now a Renegade for defacting from the "New Army, leaving his dream of becoming a soldier of the highest caliber.
After a year from that event, he has joined an underground force named "The Harbingers" founded by non other than Faris himself. It has several members; albeit, this group is secrative, it is a known group of outlawes. After hearing some rumors, Faris sets out again in search of the killer of his family.
Other:
He is the leader of a discreet and a what is regarded as outlaw org. called "The Harbinger". Renowned as the "The Hawk" amongst his peers back in the Academey for his amazing handling of guns. Rumors also had it that both of his parents are 3rd Class "SOLDIERS". At random moments, he gets many flashbacks of what it seems a laboratory. He is right handed. He loves to write diaries and recording his journy log. His favorite food is vegetable curry rice, his least favorite food is Korean BBQ.
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Post by UsagiOkami on Apr 30, 2010 17:30:24 GMT -5
Very good! I am definitely impressed! For someone who hasn't RP'ed before you catch on pretty darn fast!
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Post by UsagiOkami on May 1, 2010 1:52:11 GMT -5
Alright then, so you have proved that you can make a RP that is of a canon series, but let us see how your posting is and if you can make a completely original template
I shall make a basic RP concept for you and you are to make a template, it will be non-canon so you won't have to worry about learning the plot or trying to understand the characters. It will be a basic fantasy RPG type of RP, swords and magic and all that good stuff, nothing too modern or anything.
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Plot-
The year is 542 in the year of our King, His Royal Majesty Rupert Kine. The citizens of Crydon have lived in comfort under the King's benevolent reign. His Royal Mages have managed to help to eliminate hunger problems because of their plant magic, and have also built up the castles defenses making it near impossible for there to be any breach. Because of all of this, the people have grown complacent. They have forgotten the meaning of fear. They have learned to rely too much on their Mages and their King, and they have forgotten how to rely on themselves. And when the Kingdom is truly threatened, they shall all learn just what they have done to themselves, and what they themselves are capable of.
In a small village, an old witch slowly dies. She was, in her youth, known for her prophetic abilities. With her dieing breath she prophesizes a great calamity, one which will shake the very core that their Kingdom is built upon. She said that against all adversity, a group of unlikely heroes would persevere and save them all. With that she passed away, but how this all would come to pass was yet to be seen.
In a neighboring Kingdom by the name of Jurenka, the Monarchs were getting restless. They believed that Crydon's peace was to long, they felt that such wealth and prosperity should not belong to that one Kingdom. It should instead belong to theirs. The reigning Monarch Trayark Plata set his best minds to the task of breaking the Kingdom's defenses. Trayark knew that any fool could lay siege to a Kingdom, but he wasn't willing to risk so many soldiers. Instead his Mages came up with a very clever solution. They knew that magic changed the body in subtle ways and so sought to take advantage of that. They developed a poison that would react to the specific genetic changes that occurred in a Mages body. Now Trayark had no quarrel against the average mage, just the ones protecting the city, so he had the poison delivered directly to the castle, thereby targeting all of the King's ever so wonderful Mages.
After that all fell to pieces. The Mages are all but dead, only a few managed to survive due to luck or coincidence. But now the Kingdom lies on the brink of destruction, the Kingdom of Jurenka has made their intents clear and are ready to move in. The only hope of the Kingdom and it's people now lies in the hands of the heroes from unlikely places. Will they be able to stand up to Jurenka's quest for conquest? Will they be able to save their Kingdom and people? Only time, and a little faith in prophecy will tell.
Magic-
Magic permeates the world, it is in everything and everyone to some extent. Mages are those that have learned how to harness this magic, and because of it they are changed in some ways. Some take on what might be considered the personality traits of their dominant element, Others may exhibit more physical changes, such as skin pigment, or even hair color.
Magic is most commonly divided into certain categories: Fire Water Wind Earth Darkness Light However, there are more specific sub categories that can be expanded upon depending on the person and their abilities. Some can control the following as a dominant element: Ice Mist Plants Material Stone Metal Heat Shadows And so on, the possibilities are nearly limitless.
Template-
Name- Age- Gender- Occupation- Appearance- Personality- Magic- Bio- Other-
Rules-
Are as stated in the examples given to you earlier.
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It is 12am for me right now so if something needs to be clarified please let me know, I am only writing so well right now lol.
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dreamerx
Newvby
CyberPunk 'r' us.
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Post by dreamerx on Jun 3, 2010 13:04:22 GMT -5
Sorry for the delay, but fear not my friend, the summer has arrived.
Here is the template done. But I got stuck to where the magic. I dunno anything ;(
Name- Clive Alcwyn Age- 26 Gender- Male Occupation- Alchemist
Appearance-
He is a bit tad tall and stands at 6"8'. Fair skinned caucasian with dark blues eyes and brown hair. His hair falls down to his shoulder, and has a small beard. He is thin and slender, and somewhat appears to be leaning when he stands.
Clive usually wears a long brown belted tunic. He wears a brown lenin shirt underneath the clothing. He usually wears a black ornamented cloak for formal occasions, but wears a rough brown cloak for other activities. Often seen wearing a short cape for the little outdoor activities. On his belt, he buckles two things: he buckles a short notebook which contains spells, recipes and archeological notes, and a small box which harbors several vials of which it contents are different chemicals.
Personality-
He is easygoing and never shows any hint of anger. He is charismatic; he has a good sense of humor, and makes everyone else laugh. Around his presence, peoples feels safe and of less feeling of danger. He is seen happy, and smiles a lot often. But when in bad emotional state, his face becomes expressionless and easily gets distracted. At times, his mind wanders off and lose sense of presence. Clive is generous and cares a lot about his peoples' needs and tries the best in order to help them.
Magic- (How do I form this?)
Bio-
Clive was born in a family consisting of his two older brother, and his parents. Clive was born in the port town of Eastern Cape; a peripheral wharf town of Crydon. As a young boy, Clive was in love with the sea and dreamt of venturing the world aboard a ship. Both of his parents are known around the region, his father being a renowned Engineer, whilst his mother is an alchemist. As he grew, his intent changed; he started to love alchemy, which is something always preformed by his mother. Their house, which is both an engineering workshop and an alchemy store. Clive started to have an augmented love for alchemy.
At the age of 15, both of his parents agreed to send him to the Rain Bell Academy. Rain Bell Academy is set in the city of Elkshire; another peripheral city, which is in the planes between Eastern Cape and Cydone. During that time, both of his elder brothers were attending Crydon's Force military academy. He studied: Alchemy, History, Archeology, Mathmatics. At the age of 21, he graduated the Acadamy as a practitioner of Alchemy. He went back to his town of Eastern Cape to further his practices with his mother. After two years, he was invited by both of his brothers to Crydon's Force. By this time, both of his brothers are now High Order Cavaliers.
As Clive was accepted by the Force, he learned all what a scouts needed to learn. After one year from that event, he ventured a few mission as a Force in various missions in the excavation team, exploring team and as a Scout; he also half-way fulfilled his childhood dream of adventuring abroad by ships. After several scouting mission, he has gained a considerable amount of repute among the teams, denoting him as a remarkable scout and at his third year in this proffession.
Later, and during the 'Aftermath', he was summoned by the King of Cydone to further investigate on the case of the 'Magi', and one was a member of the forensic researchers who gave the conclusion on the death of the Court Mages. Now, the orders are now to further investigate the case, and Clive is now set anew to hinder the evil that might reign chaos in these peaceful lands.
Other: His eldest brother is four year older, and his younger elder brother is one year older. His fraternal Uncle was one of the victims. He loved archeology, but loved alchemy more. He was taught by his parents before setting him to the Rain Bell Academy. He is taught by his elder brother few combat skills, as they were already in the Young Camp Militia group and thus easily accepted by the Force.
He is still physically feeble. He is taller than his brothers. His eldest brother name is Millard, and his elder brother is Cedric. His father name is Wymund, and his mother is Theode. Clive's mother is a Highlander. Clive loves to read stories and different novels which are based on history. His most favorit food is Cranberry bun-fillings; his least favorite food is Pork Chops.
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Post by UsagiOkami on Jun 4, 2010 12:32:16 GMT -5
Huh, I hadn't thought of Alchemists, very clever. And excellent use of the terrain! Often times villages will be listed if they are of any consequence but as I stated I was half asleep so I kind of forgot about villages. But yeah that looks great! A few sentence wordings that are a bit jumbled but I'll write that off since English is not your native tongue.
For magic it is rather simple, it often is, in most RP's magic is either exceedingly simple or very complex but even when it is complex it is often still pretty simple.
For this one it is somewhat like Space Theater back on KG, you will have a set number of spells that can grow in number and skill as the story progresses. We will set the number at five for now so that you have some options. And in regards to the appearance that will have to change slightly because of the magic. With this one his appearance will be slightly different in some way, it needs to be noticeable but you basically have free reign on what the change is exactly.
Pick your element, and then pick how it will change him. After that pick your spells and then give a short description of them so that others know what they are and how they work. It doesn't have to be too in depth, simply state the name of the spell and then tell what exactly the spell does. Spells can be Offensive, Supportive, Curative, or Defensive. Supportive might be difficult to do but you are not required to fill all spell types.
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dreamerx
Newvby
CyberPunk 'r' us.
Posts: 20
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Post by dreamerx on Jun 5, 2010 2:37:17 GMT -5
Ok. Here we go.
Magic:-
Element: Ice.
(How it changes him?) Let see:-
The skin color turns bluish hue, and starts exhaling cold breath. (Was that correct?)
Spells:
Offensive:
Ice arrows: A temporal vortex which decreases the temperature around the caster's arm in which a lunged ice arrows made, the arrows can be aimed at where the arm is stretched. (I hope I did good 8s English-wise)
Hail Storm(Lv2): The caster conjures a scattered masses of ice which flies towards the enemy. Can only be casted with a staff.
Defensive:
Ice fort: A huge mass of spiked ice encases the caster. (Removed the complexity.)
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Eeek! I am bad at this X( . Please help! If I got it right, then please prepare the following the lesson.
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Post by UsagiOkami on Jun 7, 2010 22:35:08 GMT -5
Yes the changes to him would be correct in regards to the rules, but Mages have these changes at all times. So it wouldn't be a on/off thing for when he uses magic it would simply always be present.
The spells are right, you have the concept down, just a simple explanation. You might want to use all 5 available spell slots though, whenever you are given a limit to the number of spells or abilities you are allowed always use that number. Try to make sure all of your bases are covered or you will end up regretting it later. For instance you have no curative spells, if you got injured you would be in a tough spot. Supportive would be only if you could come up with something that fell under the category but I recommend using all of your available spell slots otherwise you might end up in a bad spot in a different RP.
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dreamerx
Newvby
CyberPunk 'r' us.
Posts: 20
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Post by dreamerx on Jun 7, 2010 23:44:27 GMT -5
Yes the changes to him would be correct in regards to the rules, but Mages have these changes at all times. So it wouldn't be a on/off thing for when he uses magic it would simply always be present. So, in case of Mages, they will always of a wooden hand or blazing hair? The spells are righ.............a different RP. It is advisable to take all slot. Cool *points at this RP sheet in KG* So, it is best to have a wide number of various spells rather than 1 or 2 types. I gotcha.
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Post by UsagiOkami on Jun 8, 2010 0:01:28 GMT -5
With this RP yes, other RP's don't have the elements manifest themselves in the characters but I always liked when they did so I like putting it in my stuff ^^
Most I have found have 3 slots but for starting out I find a larger number is helpful.
Okay then. Now you have to use your new template. Introductory post in RP of said plot, GO!
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dreamerx
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Post by dreamerx on Jun 8, 2010 1:48:30 GMT -5
EEEeeerrrmm.
Clive is a smart guy who know what to do and what to say. He is influential and careful. In his disposal is an associative and cognitive mind which encompasses a critical thinking. His vivid imagination is always put in good use.
Clive's probable actions are always exist to aid his needs. His problem lies in his indecisiveness, he would choose the right decision, but always falls in not able to chose which.
His motto is his teamwork. Never leaves anyone around here. Always makes sure that he is here for his teammates.
He is talkative, making plain jokes on uncertain times. This, for the least annoy his teammates. Nevertheless, he keeps a quiet stance in his job. ===
Yep yep.
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